<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="connector01.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.3"/>
  </Asset>

  <Files>
    <File fileId="4" filename="../../../../shaders/vehicleShader.xml"/>
    <File fileId="2" filename="muliT8XHub_normal.png"/>
    <File fileId="3" filename="muliT8XHub_vmask.png"/>
    <File fileId="8" filename="$data/shared/wheels/rims/dual001_normal.png"/>
    <File fileId="9" filename="$data/shared/wheels/rims/dual001_vmask.png"/>
  </Files>


  <Materials>
    <Material name="dual001_mat" materialId="6" diffuseColor="0.501961 0.501961 0.501961 1" customShaderId="4" customShaderVariation="hubDual_colorMask">
      <Normalmap fileId="8"/>
      <Glossmap fileId="9"/>
      <CustomParameter name="colorMat0" value="0.294 0.294 0.294 0"/>
      <CustomParameter name="colorMat1" value="0.98 0.98 0.98 8"/>
    </Material>
    <Material name="muliT8Hub_mat" materialId="5" diffuseColor="0.501961 0.501961 0.501961 1" customShaderId="4" customShaderVariation="hubDual_colorMask">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="colorMat0" value="0.6456 0.6456 0.6456 18"/>
      <CustomParameter name="colorMat1" value="0.6456 0.6456 0.6456 18"/>
      <CustomParameter name="connectorPosAndScale" value="0 157.5 1"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="connector01.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="connector01" nodeId="12">
      <Shape name="connector01Left" translation="0.116 -0 0" shapeId="1" clipDistance="300" nodeId="13" castsShadows="true" receiveShadows="true" materialIds="5">
        <Shape name="left" shapeId="2" clipDistance="200" nodeId="14" castsShadows="true" receiveShadows="true" materialIds="6"/>
      </Shape>
      <Shape name="connector01Right" translation="-0.116 -0 0" shapeId="3" clipDistance="300" nodeId="15" castsShadows="true" receiveShadows="true" materialIds="5">
        <Shape name="right" shapeId="4" clipDistance="200" nodeId="16" castsShadows="true" receiveShadows="true" materialIds="6"/>
      </Shape>
    </TransformGroup>
  </Scene>

</i3D>
