<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="frontloaderL630.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.11"/>
  </Asset>

  <Files>
    <File fileId="5" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="25" filename="$data/shared/connectionHoses/connectors_normal.png"/>
    <File fileId="26" filename="$data/shared/connectionHoses/connectors_vmask.png"/>
    <File fileId="20" filename="$data/shared/default_normal.png"/>
    <File fileId="15" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_diffuse.png"/>
    <File fileId="14" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_normal.png"/>
    <File fileId="13" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_specular.png"/>
    <File fileId="7" filename="$data/shared/detailLibrary/flat_normal.png"/>
    <File fileId="19" filename="$data/shared/detailLibrary/metallic/clear_diffuse.png"/>
    <File fileId="18" filename="$data/shared/detailLibrary/metallic/clear_specular.png"/>
    <File fileId="8" filename="$data/shared/detailLibrary/metallic/silverScratched_diffuse.png"/>
    <File fileId="6" filename="$data/shared/detailLibrary/metallic/silverScratched_specular.png"/>
    <File fileId="11" filename="$data/shared/detailLibrary/nonMetallic/dirt_diffuse.png"/>
    <File fileId="10" filename="$data/shared/detailLibrary/nonMetallic/dirt_normal.png"/>
    <File fileId="9" filename="$data/shared/detailLibrary/nonMetallic/dirt_specular.png"/>
    <File fileId="28" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_diffuse.png"/>
    <File fileId="27" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_specular.png"/>
    <File fileId="17" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticGraniteGrainSmall_diffuse.png"/>
    <File fileId="16" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticGraniteGrainSmall_specular.png"/>
    <File fileId="24" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubberBlack_diffuse.png"/>
    <File fileId="23" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_normal.png"/>
    <File fileId="22" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_specular.png"/>
    <File fileId="12" filename="$data/shared/waterDroplets_normal.png"/>
    <File fileId="2" filename="$data/shared/white_diffuse.png"/>
    <File fileId="29" filename="$data/vehicles/caseIH/frontloaderL630/frontloaderL630Decals_diffuse.png"/>
    <File fileId="30" filename="$data/vehicles/caseIH/frontloaderL630/frontloaderL630Decals_normal.png"/>
    <File fileId="21" filename="$data/vehicles/caseIH/frontloaderL630/frontloaderL630Hoses_vmask.png"/>
    <File fileId="3" filename="$data/vehicles/caseIH/frontloaderL630/frontloaderL630_normal.png"/>
    <File fileId="4" filename="$data/vehicles/caseIH/frontloaderL630/frontloaderL630_vmask.png"/>
  </Files>


  <Materials>
    <Material name="connectors_chrome_mat" materialId="17" customShaderId="5">
      <Texture fileId="2"/>
      <Normalmap fileId="25"/>
      <Glossmap fileId="26"/>
      <Custommap name="detailSpecular" fileId="18"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="19"/>
    </Material>
    <Material name="connectors_metalPaintedBlack_mat" materialId="18" customShaderId="5">
      <Texture fileId="2"/>
      <Normalmap fileId="25"/>
      <Glossmap fileId="26"/>
      <Custommap name="detailSpecular" fileId="27"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="28"/>
      <CustomParameter name="colorScale" value="0.012 0.012 0.012"/>
    </Material>
    <Material name="connectors_silverScratched_01_mat" materialId="15" customShaderId="5">
      <Texture fileId="2"/>
      <Normalmap fileId="25"/>
      <Glossmap fileId="26"/>
      <Custommap name="detailSpecular" fileId="6"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="8"/>
    </Material>
    <Material name="connectors_silverScratched_02_mat" materialId="16" customShaderId="5">
      <Texture fileId="2"/>
      <Normalmap fileId="25"/>
      <Glossmap fileId="26"/>
      <Custommap name="detailSpecular" fileId="6"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="8"/>
      <CustomParameter name="colorScale" value="0.5356 0.0254 0.0254"/>
    </Material>
    <Material name="frontloaderL630_chrome_mat" materialId="10" customShaderId="5">
      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="18"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="19"/>
    </Material>
    <Material name="frontloaderL630_metalPainted_mat" materialId="194" customShaderId="5">
      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="13"/>
      <Custommap name="detailNormal" fileId="14"/>
      <Custommap name="detailDiffuse" fileId="15"/>
      <CustomParameter name="colorScale" value="0.8433 0.9033 0.8211"/>
      <CustomParameter name="smoothnessScale" value="0.85"/>
      <CustomParameter name="clearCoatIntensity" value="0.1"/>
      <CustomParameter name="clearCoatSmoothness" value="0.2"/>
    </Material>
    <Material name="frontloaderL630_metalPaintedBlack_mat" materialId="203" customShaderId="5">
      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="13"/>
      <Custommap name="detailNormal" fileId="14"/>
      <Custommap name="detailDiffuse" fileId="15"/>
      <CustomParameter name="colorScale" value="0.7667 0.0161 0.0072"/>
      <CustomParameter name="smoothnessScale" value="0.85"/>
      <CustomParameter name="clearCoatIntensity" value="0.1"/>
      <CustomParameter name="clearCoatSmoothness" value="0.2"/>
    </Material>
    <Material name="frontloaderL630_plasticPainted_mat" materialId="8" customShaderId="5">
      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="16"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="17"/>
      <CustomParameter name="colorScale" value="0.4147 0 0.0077"/>
    </Material>
    <Material name="frontloaderL630_silverScratched_mat" materialId="7" customShaderId="5">
      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="6"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="8"/>
    </Material>
    <Material name="frontloaderL630Decals_metalPainted_alphaBlending_mat" materialId="14" alphaBlending="true" customShaderId="5" customShaderVariation="vmaskUV2_normalUV3">
      <Texture fileId="29"/>
      <Normalmap fileId="30"/>
      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="13"/>
      <Custommap name="detailNormal" fileId="14"/>
      <Custommap name="detailDiffuse" fileId="15"/>
      <CustomParameter name="smoothnessScale" value="0.85"/>
      <CustomParameter name="clearCoatIntensity" value="0.1"/>
      <CustomParameter name="clearCoatSmoothness" value="0.2"/>
    </Material>
    <Material name="frontloaderL630Decals_metalPainted_opaque_mat" materialId="13" customShaderId="5" customShaderVariation="vmaskUV2_normalUV3">
      <Texture fileId="29"/>
      <Normalmap fileId="30"/>
      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="13"/>
      <Custommap name="detailNormal" fileId="14"/>
      <Custommap name="detailDiffuse" fileId="15"/>
      <CustomParameter name="smoothnessScale" value="0.85"/>
      <CustomParameter name="clearCoatIntensity" value="0.1"/>
      <CustomParameter name="clearCoatSmoothness" value="0.2"/>
    </Material>
    <Material name="frontloaderL630Decals_silverScratched_mat" materialId="12" customShaderId="5" customShaderVariation="vmaskUV2_normalUV3">
      <Texture fileId="29"/>
      <Normalmap fileId="30"/>
      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="6"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="8"/>
    </Material>
    <Material name="frontloaderL630Hoses_rubber_SHARED_BLACKJET_mat" materialId="11" customShaderId="5" customShaderVariation="vmaskUV2">
      <Texture fileId="2"/>
      <Normalmap fileId="20"/>
      <Glossmap fileId="21"/>
      <Custommap name="detailSpecular" fileId="22"/>
      <Custommap name="detailNormal" fileId="23"/>
      <Custommap name="detailDiffuse" fileId="24"/>
      <CustomParameter name="colorScale" value="0.01 0.01 0.01"/>
      <CustomParameter name="porosity" value="0.5"/>
    </Material>
    <Material name="lambert1" materialId="5" diffuseColor="0.501961 0.501961 0.501961 1">
    </Material>
  </Materials>


  <Shapes externalShapesFile="frontloaderL630.i3d.shapes">
  </Shapes>

  <Scene>
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      <Shape name="loaderSteyr_Plus_vis" shapeId="2" clipDistance="300" nodeId="46" castsShadows="true" receiveShadows="true" skinBindNodeIds="46 57 62 64 67 69 71 73 78 80 81 92 93 96 119 120 121 122" materialIds="7,194,8,10,203">
        <TransformGroup name="attachable" nodeId="47">
          <TransformGroup name="attacherJoint" translation="0 1.14943 -0.698601" rotation="0 -90 0" nodeId="48"/>
          <TransformGroup name="connectionHoses" translation="-0.586312 1.3078 -0.422459" nodeId="49">
            <Shape name="hosesDetached" translation="0.0058 -0.149146 -0.071927" shapeId="3" clipDistance="300" nodeId="50" castsShadows="true" receiveShadows="true" materialIds="11">
              <TransformGroup name="hydraulicIn01_connector" translation="0.019978 -0.144784 -0.041411" rotation="90 -46.4724 0" nodeId="51"/>
              <TransformGroup name="hydraulicOut01_connector" translation="0.009991 -0.161497 0.004995" rotation="74.6936 58.5185 -13.1379" nodeId="52"/>
              <TransformGroup name="hydraulicIn02_connector" translation="-0.020906 -0.179398 0.030236" rotation="-81.8631 -57.3203 173.138" nodeId="53"/>
              <TransformGroup name="hydraulicOut02_connector" translation="0.006009 -0.187464 0.054501" rotation="82.4427 -40.1158 4.88597" nodeId="54"/>
            </Shape>
            <Shape name="hosesAttached" translation="-0.08185 -0.10491 -0.081989" shapeId="4" clipDistance="300" nodeId="55" castsShadows="true" receiveShadows="true" materialIds="11">
              <Shape name="frontloaderConnectors" translation="-0.040266 -0.205359 -0.071552" shapeId="5" clipDistance="50" nodeId="56" castsShadows="true" receiveShadows="true" materialIds="18,15,16,17"/>
            </Shape>
          </TransformGroup>
          <TransformGroup name="frontloaderLockArm" translation="0 1.04183 -0.594069" clipDistance="300" nodeId="57">
            <Shape name="frontloaderLockArmSpring" rotation="-5.15586 -1e-05 0" shapeId="6" clipDistance="300" nodeId="58" castsShadows="true" receiveShadows="true" materialIds="7"/>
          </TransformGroup>
          <Shape name="frontloaderLockArmBolt" translation="0 1.04869 -0.576787" shapeId="7" clipDistance="300" nodeId="59" castsShadows="true" receiveShadows="true" materialIds="7">
            <Shape name="sticker_decals" translation="-7.3e-05 0.005123 0.00481" shapeId="8" clipDistance="50" nodeId="60" castsShadows="false" receiveShadows="true" decalLayer="1" materialIds="12"/>
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        </TransformGroup>
        <TransformGroup name="movingParts" nodeId="61">
          <TransformGroup name="arm" translation="0 1.53836 -0.489611" clipDistance="300" nodeId="62">
            <TransformGroup name="attacherRot" translation="0 -1.41624 1.99122" nodeId="63">
              <TransformGroup name="attacher" clipDistance="300" nodeId="64">
                <TransformGroup name="movingParts" nodeId="65">
                  <TransformGroup name="attacherLockLeftRot" translation="0.305 -0.006955 0.209085" nodeId="66">
                    <TransformGroup name="attacherLockLeft" clipDistance="300" nodeId="67"/>
                  </TransformGroup>
                  <TransformGroup name="attacherLockRightRot" translation="-0.3055 -0.006955 0.207086" nodeId="68">
                    <TransformGroup name="attacherLockRight" clipDistance="300" nodeId="69">
                      <TransformGroup name="attacherLockHandlePartRefFrame" translation="0.079999 0.000233 -0.013698" rotation="90 88.7184 100.797" nodeId="70">
                        <TransformGroup name="attacherLockHandlePart" clipDistance="300" nodeId="71">
                          <TransformGroup name="attacherLockHandleRef" translation="0 0 0.403035" rotation="64.9593 0 0" nodeId="72">
                            <TransformGroup name="attacherLockHandle" clipDistance="300" nodeId="73"/>
                          </TransformGroup>
                        </TransformGroup>
                      </TransformGroup>
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                </TransformGroup>
                <TransformGroup name="attacherJointTools_visuals" translation="0 0.268 0.335" rotation="90 -66 -90" nodeId="74"/>
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            </TransformGroup>
            <TransformGroup name="movingParts" nodeId="76">
              <TransformGroup name="attacherWingRefFrame" translation="0 -1.29273 1.78694" rotation="-50.3892 0 0" nodeId="77">
                <TransformGroup name="attacherWing" clipDistance="300" nodeId="78">
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                    <TransformGroup name="attacherWingPart" clipDistance="300" nodeId="80"/>
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                    <TransformGroup name="attacherRotationIndicatorLine01" translation="0 0.041468 0.135175" rotation="2.39067 -0.029523 -0.04722" nodeId="82"/>
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                  </TransformGroup>
                  <TransformGroup name="attacherHydraulicRef" translation="0 0.004146 0.350874" rotation="111.278 8e-06 1e-05" nodeId="90"/>
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              <TransformGroup name="armHydraulic" translation="0 -0.281258 0.999411" rotation="4.79784 180 0" clipDistance="300" nodeId="92">
                <TransformGroup name="armHydraulicPunch" translation="0 0 0.85916" clipDistance="300" nodeId="93"/>
                <TransformGroup name="armHydraulic_joint" nodeId="94"/>
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            </TransformGroup>
            <TransformGroup name="support" nodeId="95">
              <TransformGroup name="supportArm01" translation="0 -1.12651 1.63877" clipDistance="300" nodeId="96">
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            <TransformGroup name="connectionHoses" nodeId="100">
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            <TransformGroup name="armAlignPartRef" translation="0 -0.126971 1.21386" rotation="66.2411 -2.1e-05 0" nodeId="106"/>
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  <UserAttributes>
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</i3D>
